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1. Sticky:Dev blog: Team Super Friends does numbers - in EVE Information Portal [original thread]
This all looks really good, and kinda shows the new bounty system is working just fine (I know some had doubts). Also, I do love me some numbers
- by Creat Posudol - at 2013.01.23 14:48:00
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2. Sticky:Dev Blog: Fifty-Nine Down - in EVE Information Portal [original thread]
Adriel Malakai wrote: Five bucks says this means you plan to nerf freighter ganking. That's a loaded question (or bet, whatever). You can interpret pretty much anything that is flexible as a nerf. Let's assume freighters do get some fitting ...
- by Creat Posudol - at 2012.11.15 13:05:00
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3. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Don Salaris wrote: Thank god for people who have the time to read 25 pages of text. I'm glad it will work as you describe...but frankly if someone makes a stupid text then I find that letting them clarify it multiple times is a good incentiv...
- by Creat Posudol - at 2012.11.07 14:22:00
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4. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Don Salaris wrote: I find the conversion of skills not very well explained. 'if you can fly it now, you can fly it afterwards' is only part of the story. "Let us repeat again: if you could fly it before, you will be able to do so after the cha...
- by Creat Posudol - at 2012.11.07 13:36:00
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5. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Ong wrote: Creat Posudol wrote: There is a lot of talk about boosting from behind a POS shield. I actually think this is fine (and should be possible) IF boosting is changed to ongrid boosting. So if you defend a POS, you can have the booste...
- by Creat Posudol - at 2012.11.06 18:12:00
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6. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
There is a lot of talk about boosting from behind a POS shield. I actually think this is fine (and should be possible) IF boosting is changed to ongrid boosting. So if you defend a POS, you can have the booster inside the shield, makes perfect sen...
- by Creat Posudol - at 2012.11.06 18:01:00
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7. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Dinta Zembo wrote: So if I have battlecruisers 5 and each racial cruiser at lvl 3, does that mean I'll get every racial battlecruiser skill to 5? You're saying 'if you can fly it now you'll still be able to fly it', but I'd like to know on wha...
- by Creat Posudol - at 2012.11.06 16:14:00
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8. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
This sounds very promising! I especially love the mention of drone-mechanics-overhaul, hope it will be possible to fit into the next expansion. Similar feelings came up when I read about the "passive versus active tanking problems", so there might...
- by Creat Posudol - at 2012.11.06 15:51:00
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9. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Well, look at that! I've been hoping/waiting quite a long time for this change. Missions might actually get interesting again! Thanks for listening to the players on this one. Reading about the changes, or more specifically the consequences to th...
- by Creat Posudol - at 2012.09.21 12:03:00
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10. Sticky:New Dev Blog: UI and I GÇô Our Little Improvements Together V2 - in EVE Information Portal [original thread]
Noriko Mai wrote: CCP karkur wrote: TheSmokingHertog wrote: Why does the order management right click on your own order within the market window not have an Cancel option? I thought it was a bit "dangerous" to have it there, not somethin...
- by Creat Posudol - at 2012.04.30 11:38:00
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11. Sticky:New Dev Blog: UI and I GÇô Our Little Improvements Together V2 - in EVE Information Portal [original thread]
CCP karkur wrote: I'm sorry, I think it's very unlikely that they are making a return in the market, as a lot of people where annoyed that the tooltip covered the info they were trying to see. Maybe you don't want to let your windows overlap, ...
- by Creat Posudol - at 2012.04.28 17:06:00
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12. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
CCP Punkturis wrote: Usul Atreides wrote: Besides, that isn't what this dev blog (and therefore thread) is about. It has already been stated that no changes have been made to the killmail system with the new UI, and yet people still contin...
- by Creat Posudol - at 2012.04.28 16:10:00
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13. Sticky:New Dev Blog: UI and I GÇô Our Little Improvements Together V2 - in EVE Information Portal [original thread]
While in most cases I'm glad that the not so useful tooltips are gone, I have the similar situation as the poster before this. I liked having the order window rather small, now I can no longer do that as I can't get to the "hidden" information. A...
- by Creat Posudol - at 2012.04.25 16:59:00
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14. Sticky:New Dev Blog: UI and I GÇô Our Little Improvements Together V2 - in EVE Information Portal [original thread]
I also have a few requests, hope there is still some room till inferno The first is rather trivial, can we please get a "find in contracts" entry in the context menu for the market quickbar, search results or in the category tree (basically eve...
- by Creat Posudol - at 2012.04.24 21:36:00
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15. Sticky:EVE Online: Escalation to Inferno Issues - in EVE Information Portal [original thread]
There is a thread specifically for Mac issues, you might have more luck there in getting a response: https://forums.eveonline.com/default.aspx?g=posts&m=1180546 At the very least the Mac guy(s) is (are) more likely to quickly see that there...
- by Creat Posudol - at 2012.04.24 12:29:00
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16. Sticky:EVE Online: Escalation to Inferno Issues - in EVE Information Portal [original thread]
Hanathor wrote: Launcher continue to open links to chrome but internet explorer is the preferred browser. Damn it, you're right. I thought they've fixed this? Didn't someone say that it was fixed internally and will be deployed with Excalatio...
- by Creat Posudol - at 2012.04.24 12:18:00
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17. Sticky:EVE Online: Escalation to Inferno Issues - in EVE Information Portal [original thread]
Hm, on second thought it could be the patch creation that takes so long (not the actual download, which seems finished). It does take it's time with that part though...
- by Creat Posudol - at 2012.04.24 12:15:00
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18. Sticky:EVE Online: Escalation to Inferno Feedback - in EVE Information Portal [original thread]
Gary Bell wrote: I would like to say that although I feel the launcher is pretty much worthless the patching is smooth so far, as normal. +1 for a worthless feature working as intended.. Actually I really like the launcher. Especially for sma...
- by Creat Posudol - at 2012.04.24 12:13:00
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19. Sticky:EVE Online: Escalation to Inferno Issues - in EVE Information Portal [original thread]
CCP Navigator wrote: We discovered an issue that makes the HUD disappear when a player jumps/undocks with the Planetary Interaction mode open. There is, however ,a work-around for it which simply involves opening and closing the PI view again. ...
- by Creat Posudol - at 2012.04.24 12:04:00
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20. Sticky:EVE Online: Escalation to Inferno Feedback - in EVE Information Portal [original thread]
Nice, can't wait to see my nicely highlighted market orders! also: First!
- by Creat Posudol - at 2012.04.24 12:02:00
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